Modeling for Money!

One of the basic principles of Software Engineering is the creation of visual models to demonstrate the project team’s understanding of the discoveries we are collecting from the users who are driving our discussions. The type of drawings were proscribed by several authors of the time but regardless of the style of the drawing, theyContinue reading “Modeling for Money!”

The Software Engineering Handbook

Information Technology (IT) has been moving towards a “Popcorn Culture” for many years where our Practitioners are regularly looking for a quick POP of a little progress in technology.  When I was growing up in the world of computer programming, we were taught that this work took planning, design, testing, and re-work before a productContinue reading “The Software Engineering Handbook”